Many wikis have a fun and games bored, and I think this wiki should too. Mainly because things just haven't been the same since Chib left :(
What does everyone think?
P.S. Please highlight.
Many wikis have a fun and games bored, and I think this wiki should too. Mainly because things just haven't been the same since Chib left :(
What does everyone think?
P.S. Please highlight.
I have everything planned out. We'll be using virtual dice and I trust everyone to be honest with what they roll. Make your character sheets in the following format:
Name:
Age:
Species:
Bio:
Powers and Abiliteis:
((No Dr.Weirds please, the most I want to see is something like McPeepants or Frylock class powers.))
Not to be rude or anything, but I'd appreciate if this could wait until tomorrow if you don't mind. It's just that it's getting late, and I'd like to decide on my character's abilities when my cognitive abilities (I hope I'm using that right) are at their best. I tend not to think clearly late at night is the point. I hope you don't mind. Milez, you may choose your character, but please don't start the game until I choose my character.
Also, we may want to start a seperate board for these little games. That's just my two cents.
Idk which character to pick. Probably Shake or Mr. Sparkles, he a magician zombie kitten.
Hold on a minute. Are we picking characters from the show or quote unquote "original characters"? I say "original characters" in the sense that New Kid from Stick of Truth was a character. He's a self-insert author (or in this case a self-insert player), but it makes sense from a gameplay perspective. Also, how do we go about special Moves, abilitiies, ally summons, etc.? Do we come up with our own? How is this game played compared to other RPGs? Will you tell us all this after we select our characters? Also, I think Master Shake would be a crummy character to play as. Why?
"Shake Power. Activiate."
Oh, shoot, I've got to go to bed soon. See you guys tomorrow afternoon.
While for this pirticular game, i'd prefer OC's I will allow established characters if you can prove why it'd be better then an OC. But again, I'd really prefer OC's.
Here's the guidline for special abilities:
1: It must feel like it belongs in the ATHF universe,
2: OC's are limited to 2 abilities; one active and one passive. ((example, Frylock's laser eyes and high intelligence))
3: Dr.Weird class abiltiies are not allowed ((space time manipulation, things like that, if your ability is the smartest being in the universe then i'd allow it but I wouldn't pick that, then the campaign would just be boring.))
4: Special abilities cna be anything, even nothing.
Sample Sheet (i'm using an established character here, again i'd rather see you guys use OC's)
Name: Ignignokt
Age: Uknown
Species: Mooninight
Bio: We all know about this little guy
Special Abilities: Passive = [elitest] (Beliving that his society is far superior, this grants him the personality of a snob and is prone to commit random acts of voilence and steal things. He can also convince stupid people (and beings) to do his bidding.); Active = [Slow Pixel Laser] (Shoot's a deadly square laser, can be upgraded with a set amount of money later on i nthe game, damage is dependant on dice * half of the enemy HP \ damage taken))
:D
I'd also appreciate the idea of using "OCs" as opposed to canon characters, to be quite honest. Also, Chibi, I think you should be the one to start the first thread in the new board. One thing, though... What happens if our characters die? Would that mean starting over? I don't want to get halfway through the adventure and then have to start over. Could we have a "money is halfed after a game over" rule or something instead of just a standard game over?
Yeah, Chibi, you need to specify the rules for the game. I don't even know if low dice rolls are good or bad. The closer to zero the better, right?